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Cyberculture
The collection of cultures and cultural products that exist on and/or are made possible by the Internet, along with the stories told about these cultures and cultural products. This includes methods of adapting/representing aspects of older cultures to electronic (especially text-based) communication.
SEE ALSO
Subject Collections •
Magazines
Resources in this category:
- Community Technology Alliance
http://www.ctagroup.org/
- The mission of Community Technology Alliance is to provide technology tools to link and network agencies in the region to more effectively deliver services to homeless and at-risk populations.
- The Resource Center for Cyberculture Studies
http://otal.umd.edu/~rccs/
- "The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture. Collaborative in nature, RCCS seeks to establish and support ongoing conversations about the emerging field, to foster a community of students, scholars, teachers, explorers, and builders of cyberculture, and to showcase various models, works-in-progress, and on-line projects. A book-of-the-month section featuring extensive book reviews of cyberculture-related titles; A set of links to over 90 online syllabi for college/university-level courses on cyberculture, virtual communities, and new technologies; An extensive annotated bibliography revolving primarily around the topics of virtual communities, community networks, and virtual identities."