The two stories “The Cask of Amontillado” and “The Most Dangerous Game” both show great uses of imagery. But one of them, “The Most Dangerous Game,” shows the most detail, that helps you almost see the story in your head while you are reading it. These two stories get you suspensefully hooked as soon as you start the book. In “The Most Dangerous Game,” Rainsford, a hunter, has fallen overboard a ship and is lost on Ship Trap Island. He has a eery feeling about this island all before he meets General Zaroff, who ends up being a psycho hunter who hunts him as one of his fun games. In the other story, “The Cask of Amontillado,” Montresor plots revenge on Fortunato by taking him into the catacombs while he is drunk, to later turn on him and kill …show more content…
His intense scenes of Rainsford fighting for his life made me create an images in my head as I read. On the other hand, Poe’s story was interesting in some ways, but wasn’t as intriguing as Connell’s story. The article, Overview: “The Most Dangerous Game,” explains, “Writing mostly short stories and screenplays, Connell's most famous story, ‘The Most Dangerous Game,’ established him as one of the premier writers of fiction in the early 1920s” (Moss). This statement doesn’t include another person’s opinion on his use of imagery, but they explain how Connell was a very skilled writer. In The Most Dangerous Game, “The general’s eyes had left the ground and were traveling inch by inch up the tree” (page 231). His story does not only use imagery, but it also uses suspense, and that contributes to a great deal of …show more content…
“The Cask of Amontillado” was one of his greatest pieces of work because of the plot was very well explained, using suspense that later on built up imagery. Poe was very talented at making his stories very dark and eerie. His stories all use suspense, which leads up to imagery. Once you start one of Poe’s books, he reveals good sensory detail that puts a picture in your head, and now you won’t stop reading because of the suspense. A huge turning point in Poe’s life affected his works. His loved one, Virginia, died of an illness. According to the article Poe, Edgar Allan, “After Virginia Poe’s 1842 hemorrhage, Poe published two tales reflecting his darkened mood and situation” (Kennedy). His stories became more depressing, but the people still loved his works. They had more suspense that also contributed to more
Author’s commonly entice readers by using complex vocabulary and extremely detailed descriptions, also known as, diction. Readers will be more engaged if they can imagine the setting and characters. Making them put themselves in the same situation. In the short stories “The Scarlet Ibis” and “The Dangerous Game” and “Harrison Bergeron” the authors use diction to engage the readers.
Such a terrifying experience as that depicted in the short story ¨The Most Dangerous Game¨, Richard Connell, could never be imagined by the usual person. Sanger Rainsford struggles ashore an island known as ship trap island after falling off of his yacht. On the island he meets the sole inhabitants of the island, General Zaroff, the protagonist, Zaroff soon tells Rainsford about his hunting of human beings and how he is going to hunt him. They go on their hunt and the hunt ends with Rainsford killing Zaroff. Connell achieves the major theme, hunt or be hunted, through the use of three literary elements: imagery, suspense, and foreshadowing.
Richard Connell’s uses similes in “The Most Dangerous Game” to build suspense and make the reader think deeply into the meaning of the text. Connell’s use of similes creates a very suspenseful tone throughout the story. In doing so, he forces the reader to think deeper into the meaning of not only the passage, but the story as a whole.
While reading Richard Connell’s “The Most Dangerous Game”, readers find that the determining fact that makes it so gripping is the intense style in which he develops tension and foreshadowing to create suspense and a sense of uneasiness. Especially when Rainsford tumbles off his yacht in the Caribbean into the “blood warm waters” (15). “His pipe, striking the rope, was knocked from his mouth. He lunged for it; a short, hoarse cry came from his mouth”. Readers are afraid for Rainsford, that maybe he won’t survive the harsh environment of the fierce jungle.
Poe was not insane! He was just a very sad man who expressed the hurt he felt through writing. Edgar Allan Poe was the best at creating suspense and mood by keeping you interested with intense descriptions. He did a wonderful job at appealing to the readers sense of imagery by describing the catacombs. In Cask Of Amontillado, he goes into great detail of the walls of the catacombs by saying, "The drops of moisture trickle among the bones."
In the short story, “The Most Dangerous Game,” by Richard Connell, the main character, Rainsford, falls off a yacht and ends up swimming to a mysterious island. On this island, he meets a man named Zaroff who kills humans as game, Rainsford has to survive on this island while Zaroff tries to hunt him down. Throughout the story the author demonstrates that things are not always what they seem on the surface. To develop this idea, the author uses irony and symbolism. In order to see this is true, one must compare the time when Rainsford first sees the Chateau and when he closely observes it, with the time when Rainsford first meets General Zaroff and after he gets to know him.
In the two short stories, The Most Dangerous Game and The Cask of Amontillado, Zaroff is more evil than Montresor. General Zaroff is a hunter that can kill any animal. He is so good, that he doesn 't enjoy hunting. In order to be entertained, he starts to hunt a different animal, humans. He hunts humans because he wants to be challenged.
There is a quite menacing and reverent suspenseful tone to the "The Most Dangerous Game”. Every circumstance is set up to give the most extreme measure of dread and suspicion in the reader, from Rainsford's underlying tumble overboard to his revelation of General Zaroff's true purpose and learning that he will be next in the hunt. Richard Connell utilizes basic and direct dialect to bring out a practically highly contrasting world, with a protagonist and an antagonist, yet takes into consideration nuance in motivation and event. Beginning on the yacht, Rainsford appears to be a cold hearted hunter as he and his partner were disagreeing on the idea that animals have feelings. Rainsford objected stating “Who cares how a jaguar feels?", "Bah!
Connell uses foreshadowing to create suspense throughout the story. The first instance of foreshadowing is right in the third paragraph. As Rainsford and Whitney are chatting on the boat, on their way to a hunting trip, Whitney points out an island. Whitney says about the island “ ‘The old charts call it Ship-Trap Island... suggestive name isn’t it?’
He has plotted a revenge for him so that Fortunato could get what he deserved. Montresor planned for Fortunato to get drunk and then lure him to his home where he will kill him . After Fortunato is led back to Montresor’s house be deceiving him and took him to the catacombs of the Mansion where the supposed Amontillado wine is. Montresor was planning to trap Fortunato in the catacombs to kill him, this is an extremely horrible death. Dying of starvation or thirst would be a painful way to go especially in a dark catacomb surrounded by skeletons and the smell of rot and dampness.
Panic, anxiety, and most importantly, fear, are all components that form the adventurous tale, The Most Dangerous Game. Rainsford, the protagonist of the story, is widely recognized as an experienced hunter who ventures off in a ship to travel to Rio in order to hunt jaguars. However, the story turns when Rainsford falls off his ship, encounters a hunter who hunts men, and becomes the prey himself. Although Connell sets up an intense plot by using irony, characterization, word choice, and other literary devices, imagery is one of the main aspects that releases an uneasy feeling within the audience. Imagery is a common literary device that authors use to engage a reader into the story, by painting the scene in the audience’s mind.
“No animal had a chance with me... I had to invent a new animal” (7), General Zaroff brags to the captivated Rainsford in Richard Connell’s “The Most Dangerous Game.” At the heart of the story is a fight for survival: winner takes all and survival of the fittest. General Zaroff’s perverse thinking creates a need in the reader to find out how the plot will unfold. The author’s use of suspend disbelief and imagery create anticipation in the story.
Connell uses imagery to show the reader how intense and fearful Rainsford feels in the story. For instance, Zaroff first look to Rainsford was “menacing look” (17) This quote is imagery because it describing the look in his eyes did not change and it was a menacing look also. Another example for imagery would be when “Ivan conducted him was in many ways remarkable.”
Conner’s Affective Deliverance of Suspense Many stories build suspense, but no story delivers like “The Most Dangerous Game”. The narrative of “The Most Dangerous Game” builds tension by utilizing short sentences and shifts in perspective. Between World War One and World War Two, a brilliant man named Richard Connell decides to write a story named “The Most Dangerous Game”.
In “The most dangerous game” written by, Richard Connell, he uses many devices such as: characterization, plot structure and theme to contribute to the overall meaning of the story. Characterization is a big part of the overall meaning of the story which is that survival is of those who are smart, cunning, and can adapt to their environment. The protagonist Rainsford is at a constant battle with the antagonist General Zaroff. Throughout the entire short story they both have similar minds sets and then farther along the main character 's mind set develops into something more. The reader can almost sense a self centeredness, and that he believes that there are only two type of people in this world, “the hunters and the huntees”, and he believes that he is the hunter.