High Noon, which was written by Carl Foreman, is a film about a marshal who has to protect his town and himself from a man who is returning from prison on the noon train for revenge with the help of his gang. “The Most Dangerous Game,” which was written by Richard Connell, is a short story about a man who ends up on an island known as ‘Ship Trap Island’ and has to survive from an expert hunter for three days by hiding from the hunter, his dogs, and his accomplice. Even though High Noon and “The Most Dangerous Game” are stories that have little in common, there are instances where we see similarities between the two settings; the protagonists and conflicts also have many differences. The film, High Noon, and the short story, “The Most Dangerous Game,” have two different conflicts that affect the story. In the film, Will Kane says, “I sent a man up five years ago for murder. He was supposed to hang, but up north they commuted it to life. Now he’s free—I don’t know how. Anyway, it looks like he’s coming back” (Foreman 295). This quote proves that the conflict in the film is that Will Kane sent Frank Miller, a dangerous outlaw, to prison up north for murder. Frank was pardoned, and he is coming back for revenge on Will Kane. An example of the conflict from the short story is, “‘But they are men,’ said Rainsford hotly. ‘Precisely,’ said the general. ‘That is why I use them (for my hunting game). It gives me pleasure’” (Connell 13). What General Zaroff means is that he
Do you like action-paced stories? Well, if you do, you will love these two stories. "The Most Dangerous Game", released in 1924, was a very action-paced story. It's about a sailor who crashed his boat and is stuck on Ship-Trap island, about to get hunted. Along with this theme, is another story, High Noon.
Without literary devices, the stories you read would be dull and uneventful. This is why Richard Connell effectively uses similes and imagery in “The Most Dangerous Game” to help give it life. In this story, Connell used similes to give the reader a feeling of how things looked or felt. On page 19 the author wrote “...but it was like trying to see through a blanket” (Connell).
1. Recall what does the general describe about his hunting background. While General Zaroff is describing himself, he brags that he is an excellent hunter. “God makes some men poets. Some He makes kings, some beggars. Me He made a hunter” (Connell 6).
When talking about the genre of action and adventure High Noon and “The Most Dangerous Game” are at the top of mine and many other people’s list of favorite short stories. High Noon is a story based on a chaotic day in the life of Will Kane, that involves many similar plots, settings, and patterns to “The Most Dangerous Game” where the main character Sanger Rainsford is also fighting for his life. Many may read both publishings and find no similarities, but when you start to take the stories apart the similarities are breathtaking. One of the most important similarities between the short stories, High Noon and “The Most Dangerous Game”, are that of the plot. Both tales portray a very clear plot of the hunter becoming hunted.
If both characters are being hunted what should they do? In the dramas that I read this year with my class, “The Most Dangerous Game”, and “High Noon”, they were very edgy and will keep you on the edge of your seat. In these stories the characters are trying to run away from their problems, until they realize that they can’t run anymore and they have to fight back. If you continue to read you will find out what the differences and similarities about my characters are. “It’s not even eleven a.m and the sun is high and hot in the clear sky” (High Noon pg 288).
Although comparing and contrasting brings new depth to stories ' elements, the true adventures lurk deep within the core of the tales, such as in The Most Dangerous Game and High Noon. In the story, The Most Dangerous Game, written by Richard Connell, the main character must survive on an isolated island for three whole days while learning what it is like to endure nothing but fear, such as an animal being hunted. The movie, High Noon, written by Carl Foreman, is a Wild Western film swarming with guns, horses, and sweet, sweet revenge! Will Kane, the main character, is obligated to serve his town since he is the marshal, but when his enemy, Frank Miller, returns to town to kill him, Kane must face his death sentence alone.
In 1952, Fred Zinnemann directed a fantastic western movie that was called High Noon. It was about a marshal named Will Kane, who is being hunted by a man who he put in jail. Frank Miller wants revenge on Will, because Will arrested him and Frank vowed that he would kill Kane. Around the same time, Richard Connell wrote a short story that was named "The Most Dangerous Game". Sanger Rainsford and his friend, Whitney, are going hunting in the Amazon for jaguars.
Different types of fiction change the way a story is told. Both “Hunters in the Snow” by Tobias Wolff and “The Most Dangerous Game” by Richard Connell use specific traits from literary and commercial fiction to develop their plots. “The Most Dangerous Game” is about a hunter named Rainsford who is traveling on a boat. One night he leans too far off the ship and falls. No one hears this fall and he can only swim to the nearest island, oblivious to its danger.
Comparing and Contrasting: ‘The Most Dangerous Game’ The short story and film version of The Most Dangerous Game contain both similarities and differences. There are always going to be changes form book to movie no matter what. The plot of both of these is the same though; A man is lost on an island and meets General Zaroff. The man is very fortunate at the time because General Zaroff is welcoming.
In High Noon and “The Most Dangerous Game,” the conflict is very similar; the characters are fighting for their lives from their enemy. The main characters in both the film and story, Rainsford and Will Kane, are suffering from isolation because they have to fight alone. As stated in the story, the author says “As you wish, my friend,” he said. “The choice rests entirely with you. But may I not venture to suggest that you will find my idea of sport more diverting than Ivan’s?”
In the short story, “The Most Dangerous Game” by Richard Connell, suspense is created through the use of foreshadowing, different points of view, and cliffhangers. Without suspense, the book would be boring and uninteresting to read. The author uses these three main techniques to keep the reader engaged. First off, Connell uses foreshadowing to create suspense by using appalling words to map out the near future, and by using dialogue. The author uses dreadful words like “dark” and “cannibal” to foreshadow the daunting future.
Authors would describe several details of the event, using imagery in their writing. The short story, The Most Dangerous Game, by Richard Connell, incorporates imagery to intensify the suspense within the literary piece. By using this literary element, Connell depicts a mood that escalates from casualness to increasing panic. The story’s state of casualness is only the beginning of the upcoming fiasco.
Compare, “I ran” to “As I ran through the bleak forest, I could feel my heart thumping in my chest as if it were to jump right out of my body.” The second sentence has more details resulting in a more enjoyable story. Richard Connell, the author of The Most Dangerous Game, included many details to build suspense, relate to the characters, and even relate to events in the plot. The Most Dangerous Game is set on an island somewhere in the Caribbean Sea called Ship-Trap Island. The name of the story itself already gives of an eerie, mysterious connotation.
but it is General Zaroff that surpasses him. The part of the story when Rainsford asks if Ivan is Russian.... The reader now knows General Zaroff is not a mere hunter but he is out to
"The Most Dangerous Game" statement of The world is made up of two classes -- "the hunters and the huntees" is a great statement that makes sense. The Most Dangerous Game is about a man named Zaroff who lives on an island by himself. The people that come to the island get trained to get ready for the game. The game involves people going through the jungle, hiding from Zaroff as he hunts them. Both the hunters and the huntees have a different view on the conflict.