As anyone that has sat around a camp fire can attest, there is something hypnotic about the flickering of flames. Little Inferno is a game that taps into that pyromaniac vein in all of use by providing a virtual fireplace and catalogues filled with stuff to burn. There are no monsters to defeat, bad guys to shoot or high scores to chase. There aren't even any time limits and failure is pretty much impossible so it is not surprising that the game was met with confusion upon its first release. The game has you facing your "Little Inferno Entertainment Fireplace" with a small shelf below it from where you can drag and drop things into the hearth. New items to burn are ordered from a catalogue using cash you get from burning the previous items. The game has been called everything from a glorified screensaver to a pointless waste of time but there is just something about it that can suck you in. I was fortunate enough to play the game with the perfect conditions. It was raining outside and I was snug in front of my computer with the heat turned up high. This definitely added to the atmosphere and made the whole experience more enjoyable. The items that you can burn range from homage's to other titles and products right down to some very surreal objects. Everything is well animated, slightly creepy and has all kinds of moving parts that dangle …show more content…
This is conveyed through letters from your neighbor Sugar Plumps and occasional weather reports from the weather man floating above the city in his balloon. The game has a wonderfully eerie atmosphere which is helped by the brilliant soundtrack and unique art style. For a game that is created by only three people it definitely doesn't disappoint in the audio and visual department. The creators were involved in titles such as World Of Goo as well as Henry Hatsworth in the Puzzling Adventure so I guess it is no