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Imagery In The Most Dangerous Game By Richard Connell

522 Words3 Pages

Hunting is fun and full of adrenaline, until you become the one that’s being hunted. In Richard Connell’s thrilling Short-story, “The Most Dangerous Game”, a hunter, Rainsford, falls off his ship, and has no other option but to swim to Ship Trap Island. When he reaches the island he meets General Zaroff and Ivan, a Cossack savage who protects Zaroff. When Rainsford and Zaroff get to talking, eventually Rainsford learns that Zaroff hunts humans on the island, which leads to Rainsford becoming the hunted. This story contains many uses of the element of imagery to describe the setting, establish the mood, and describe the characters. Connell uses the imagery element to describe the setting in many places in the story. One example is “There was no breeze. The sea was as flat as a plate glass window.”(18). In this quote he describes the calmness of the sea by using this simile. Another example is “…. it was set on a high bluff, and on three sides of it cliffs dived down to where the sea licked greedy lips in the shadows.”(20). This gives a picture of what the geography of the island is by using personification. Lastly, “…. through a screen of leaves almost as thick as tapestry…”(31), this gave imagery to the surroundings of the island by using simile. There are many ways which Connell uses imagery and these are only just a few. …show more content…

One way he does this is by using the quote “… short as the blood-warm waters of the Caribbean.”(19). In this quote, Connell uses imagery to give an eerie mood by saying “blood-warm waters” apposed to “warm waters”. Another way he uses imagery to give a certain mood is by saying “It’s like black velvet.”(18). He uses imagery in this quote by using the simile to create a suspenseful mood. He uses many ways to create a mood in this

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