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Median Cost Of A Console System

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For years, the console industry has cried out that the death of the PC Gamer is nigh. However, we must ask—does the evidence support such a claim? According to Hillier (2015), games such as “World of Warcraft” have, for over a decade, boasted millions of players and generated billions in revenue with its associated franchises without any platform on the console systems. Some of the most innovative concepts started as PC games before migrating to the consoles. Furthermore, millions of high-end computers are bought or built by enthusiasts every year specifically for gaming. The console on the other hand is cheaper, provides a hassle free setup, and provides a performance capability that is good enough for most consumers. This paper will attempt …show more content…

This is a distinct advantage of the console systems. The price point alone puts the console in the price range of lower wage workers. Low end PC’s built for gaming can be priced as low as five hundred dollars. Furthermore, a PC of this caliber will often lead to disappointment and frustration. (Pre-Made Gaming Builds section. Para. 1) However, consoles themselves can cost more than the average when you start to include bundles prices. Items such as extra paddles, included games, and even special paint schemes can add hundreds to the cost. Unfortunately, that extra cost provides no performance increases that the user will experience. PC’s in contrast gain significant performance increases on almost every dollar spent. While the gains in performance may be attractive for enthusiasts, the average consumer will choose the cost over performance and purchase the inexpensive and more simplistic solution of the …show more content…

Within the console world the latest consoles instantly make older games incompatible. Moreover the internet is fille with articles that seem quite angry over the backwards compatibility issue. With the latest offerings from both Sony and Microsoft Corriea (2015) sounds off with: We're in the eighth generation of home video game consoles, and of the three most popular options, two are not backward compatible. Nintendo's Wii U offers access to its back catalog of Wii games through a separate console mode and to games from the company's early days through the Virtual Console. But for the PlayStation 4 and Xbox One, owners have to count on remastered editions of their favorite older games or services like PlayStation Now if they want access to them on the newer machines. PC’s in contrast can still play games and run software going back to the early 80’s. While this may seem like a small issue, consumers that have extensive game collections from older consoles will always have to keep those systems to play those

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