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Mind-Game The Suspension Of Disbelief And The Fictional Reality In Hamlet Analysis

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Hamlet’s Mind-Game, the Suspension of Disbelief and the Fictional Reality William Shakespeare composed in 1601 the play Hamlet, Prince of Denmark which was considered as a masterpiece at the time and it is still considered as one till the present time. The reason for the great attraction of the play lies in Shakespeare 's unique writing techniques. In these writing methods he elevates the language from its fundamental facility to a level in which the language transfers from its abstract notion to a degree when it becomes materialized for the audience. Therefore, in Hamlet prince of Denmark, the audience in the theater experiences the elaboration of the words from its complex or intangible meaning into a material form; thus a form that is more comprehensible. Equally important, in the play Hamlet himself is able to occupy the liminal space between time dimensions of life and afterlife. In addition, throughout the play within a play, “The Murder of Gonzago”, Hamlet makes use of cognitive theories, and thus, succeeds to trigger the audience emotions which are mirroring the fictional emotions that are performed in the play within a play. Furthermore, for Hamlet the "mousetrap" play is a mirror that reflects the reality; hence, Hamlet 's meditations about the subject of time are in fact his cognitive expression for the fracture in time which was caused by his father 's death. Shakespeare opens the play with the words of Bernardo: "Who 's there?" which apparently triggers the

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