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Literary devices found in the most dangerous game
An essay for the most dangerous game
Literary devices found in the most dangerous game
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When an unfortunate accident throws Rainsford overboard, he stays calm (Connell 28). In this sudden event, he needs to stay calm, and he does that very well. From this point, he immediately looks around and surveys to find a place to go that isn’t stranded in the ocean. “General, I wish to leave this island at once” (Connell 36). Hearing all about the island and General Zaroff makes Rainsford decide he needs to leave.
Everyone has to overcome adversity in their life. In Richard Connell’s “The Most Dangerous Game” the main character, Rainsford, fell of his boat at night time On the Island, Rainsford finds a home where General Zaroff lives. The problem is that the only way he can leave the island is if he survives a “game”. Where General Zaroff is hunting him. So Rainsford has to survive for three days.
Did you know that authors use many different literary devices to tell a story? A literary device is a technique writers use to make their stories unique and interesting. Literary devices like simile, metaphor, suspense, personification, allusion, irony, foreshadowing, and imagery are used in lots of stories. In the short story ¨The Most Dangerous Game”, Richard Connell uses literary devices such as suspense and simile to help the reader gain a clear understanding of the story. In this essay, I will provide two examples of literary devices used throughout Richard Connell’s short story.
The settings between High Noon and “The Most Dangerous Game” are extremely different. “Outskirts of Hadleyville—Day. It is not yet eleven A.M., and the sun is high and hot in a clear sky. Near a landmark of some kind—a tree or an outcropping of rock” (Foreman 288). This quote is the best example of setting in this story however, it shows the reader that it is a dry, warm, western area of the US.
Another struggle he has with nature is when he has to face the challenges of ‘Ship-trap island’ such as the cliffs, quicksand, vines and swamps. One example that shows this is “ He stepped forward and his foot sank into ooze. He tried to wrench it back, but the mud sucked viciously at his foot as if it had been a giant leech” (185). Rainsford has found Death Swamp and the surrounding
“I suggest, too, that you avoid the big swamp in the southeast corner of the island. We call it Death Swamp. There’s quicksand there” (Connell 17). In the small island Rainsford has more than General Zaroff to worry about, as there are natural traps all throughout the island. In the town the marshal has much cover, however there are people that live in those houses, so he must not fight near them.
Not only was rainsford in a conflict with General Zaroff he is in conflict with himself as he is finding his way to Ship Trap Island. “‘I must keep my nerve, I must keep my nerve,’ he said through tight teeth” (12). Rainsford also had a conflict with himself on the island when he was deciding what to do to get away from Zaroff. Rainsford was able to overcome the internal conflict when the dogs were chasing him and he needed to make the decision to jump into the water, fight the dogs, or climb a tree and hide. Man versus himself is very important to Connell’s story.
“The Most Dangerous Game” Essay In the short story “The Most Dangerous Game” by Richard Connell A man named Rainsford hears a gunshot and falls off a boat on to which he was traveling upon. Rainsford swims to this island to which he heard the gunshots, once on land he walks around and finds an unusual sight A mansion. When inside the mansion he comes across a man Named General Zaroff whos is a fan of his. Zaroff he hunts humans.
Rainsford could have stayed hidden for the three days and general Zaroff wouldn’t have hunted him after the three days. In the story General Zaroff stated “if I do not find you by midnight on the third day my sloop will place you on the mainland near a town”. If the general said this why would he have to kill him if he was going to place him on the mainland? It was basically a deal that they made that Rainsford didn’t come through on. Rainsford thought that if he got caught by General Zaroff that he was going to get killed, but General Zaroff never said what was going to happen if he got caught.
He wants to leave right away. Rainsford was antsy but after spending more time on the island he became nervous especially when Zaroff said “The hunting was not good last night. The fellow lost his head. He made a straight trail that offered no problems at all. (Connell 30).
In “The most dangerous game” written by, Richard Connell, he uses many devices such as: characterization, plot structure and theme to contribute to the overall meaning of the story. Characterization is a big part of the overall meaning of the story which is that survival is of those who are smart, cunning, and can adapt to their environment. The protagonist Rainsford is at a constant battle with the antagonist General Zaroff. Throughout the entire short story they both have similar minds sets and then farther along the main character 's mind set develops into something more. The reader can almost sense a self centeredness, and that he believes that there are only two type of people in this world, “the hunters and the huntees”, and he believes that he is the hunter.
Most people when they hear “The Most Dangerous Game” they think of bull riding or other dangerous games that don’t involve death. “The Most Dangerous Game” is a suspenseful cliff hanging story that follows the days of a castaway on the island of a crazed hunter. Rainsford is a big game hunter who falls off a boat near the island of General Zaroff, a big Cossack general who is looking for an alternative to hunting dangerous animals but with a twist. Throughout “The Dangerous Game” Rainsford and General Zaroff both show examples of IRony and exert arrogance.
We later learn that the island is the home of General Zaroff, a Russian immigrant and devoted hunter, who lures boats to the jungle island and hunts the sailors for fun. The setting is necessary to the conflict because Rainsford being trapped on the island has no choice but to become the prey for Zaroff to hunt. In the beginning of the story, Rainsford tells Whitney
If the story was not set on an island Rainsford would have no other choice than to walk back to General Zaroff’s house, which would most likely result in his death. The setting contributes to Rainsford’s growth as a character. Now he is feeling what it is like to be hunted, just as the animals he hunts feel. He is learning what it is like to be stranded and isolated in the woods, while fearing
I never run from anybody before ', Kane says, 'They 'll just come after us.... Four of them, and we 'd be all alone on the prairie '" (Foreman). Although Amy and most of the other townsfolk don 't understand Will 's decision, in a situation like that Rainsford would 've done something similar. Rainsford had to temporarily escape the hounds through the cliff off the island, yet he realizes that perhaps his only way of escape or survival is what is on the island. There fore, he needs to confront Zaroff if he wants an efficient escape. "