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Summary: Gamestop

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EB Games/GameStop
FOUNDERS: James McCurry, Gary M. Kusin
About EB Games/GameStop: GameStop is a family of specialty retail brands that makes the most popular technologies affordable and simple. We are global retailer of multichannel video game, pop culture collectibles, consumer electronics and wireless services, operating more than 7,500 stores in 14 countries across Europe, Canada, Australia and the United States.
History:
1984:
Babbage’s, a small educational software retailer opens for a business in Dallas, Texas. Babbage’s acquires software Etc., which formed Babbage’s Etc. LLC.
1999:
Babbage’s Etc. Was sold to Barnes & Noble, and later merges with Funco, Inc.
2000:
Funco changes to GameStop.
GameStop revolutionizes the video game …show more content…

2005:
GameStop Acquires Electronic Boutique Games (EB games), expands international footprint to become the world’s largest video game retailer.
2008:
GameStop acquires Micro mania, France’s leading video game retailer.
2010:
GameStop launches the Power up Rewards customer loyalty program; secures more than 10 million members within the first year.
GameStop Acquires Kongregate, a leading free-to-play web and mobile gaming destination. GameStop introduces new Digital Downloadable Content (DLC) product offering, quickly evolves into industry-wide best practice for video game titles.
2011:
GameStop expands digital gaming presence with of PC digital games offering.

2013:
Game Informer magazine becomes the largest digital magazine in the world with 3 million subscribers, and the third largest magazine with a combined circulation of nearly 8 million subscribers.
GameStop launches new Technology Brands segment with the acquisitions of Spring Mobile AT&T wireless and Simply Mac, the largest certified reseller of Apple products.
2014: GameStop expands its technology brands by entering into a strategic dealer agreement with Cricket Wireless, an AT&T subsidiary that offers pre-paid wireless

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