The Creature As A Dynamic Character In Mary Shelley's Frankenstein

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A character who undergoes an important inner change, as a change in personality or attitude: The creature is a dynamic character. As he changes into a bad person from a good person to bad person. In the beginning of the novel, the creature is very kind to everyone. For example: He helps a girl from drowning in the river, He enters a village and hides in the hovel outside the house of a group of peasants of whom he grows fond. He gathers food in the woods, as well as firewood for the family. One day, when the young people are gone, he tries to talk to the blind old peasant in hopes of forming some sort of social connection. The old man is kind to him, but then the younger people return and drive him away.