POW! POW! “He’s coming around the corner! I’m running out of ammo....hurry up!! I am being surrounded! I am trying to hide but they are beginning to surround me! I don’t think I have the slightest chance to escape.” Suddenly, as Tyler felt that all hope was lost, he throws a grenade into midair. As the grenade bounces from the floor and explodes it immediately eliminates all enemy casualties. “I did it!” Tyler shouted. I will never forget that evening when I came home from school to find my little cousin Tyler in his room completely focused on his video game. He wore a gaming headset that covered his ears completely and attached to the headphones was a microphone that enabled him to communicate with his teammates. I remember running up the …show more content…
Over the years research has shown that violent video games cause changes in one’s behavior and depending on the genre of the game this can result in the player to have nightmares, and become sleep deprived. Research has also shown that violent video games can cause a person to have mood swings which consist of their behaviors changing often from overly aggressive back to normal once the gaming comes to an end. Research also shows that some parents take initiative by trying to limit their kid’s use of video games to thirty minutes a day to decrease the obsession and potential behavior problems that may be caused by video games. There are many real life situations that have happened involving the police officers that are similar to missions in the video game grand theft auto. A Robbery inspired by the video game grand theft auto 5 led to the biggest bank heist in history located in London where a group of robbers pulled of a heist which had specific direction from the games mission. “Thieves carried out an impressive jewel heist in London a couple weeks ago that is pretty much the same as the “Union Depository Heist mission” in Grand Theft Auto 5. They just drilled their way — through 20-inch thick concrete to get right into to the safety deposit boxes. The hole they made is a mere 18 inches wide by 10 inches high! It is — by far — the biggest jewel heist in European history. And to make it even more bizarre, police say that the “Union Depository Heist” sequence from the smash-hit video game Grand Theft Auto 5 seems to have been the inspiration for it, including several of its techniques. They walked away with a stunning $300 million worth of cash and jewels” (xxxx). Another example of violent video games is In the video game Pay day 2 this video game specifically targets killing police officers and