Video Games Persuasive Speech

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Eyes were glued to the screen, fingers demolishing the buttons in a desperate attempt to hit all of the combos as fast as possible. Video-games, that was the topic of today. Its popularity has spread to almost every corner of the world. Now, people say that videogames are a "brain drain" however, I believe that videogames are a great way to train your brain. How may you ask? Well, you're about to find out. Studies have shown that video games actually do train your brain. In one study, German researchers had 23 adults with a median age of 25 to play "Mario 64" for around 30 minutes a day for a span of 2 months. While they had another group not play any video games at all. The German researchers used a machine called the MRI machine …show more content…

As such, I'll go through the more... heavy ones. So first, I'll name this one case where a 15-year old Ohio schoolboy was taken to hospital for apparently going on a four-day Xbox gaming marathon playing Modern Warfare 3. While the doctor and his mother have told the press he is expected to make a full recovery, his mom did confirm that she has taken away his Xbox though. Another way video games are a downside is due to the loss of eyesight and/or hearing, and no. This doesn't have to do with what I said above, this is when you abuse your eyes on games that don't have you do things that require you to focus, like on games "South Park THE STICK OF TRUTH" or those titles for dating simulations. Such some of the titles made in Asia called "Mystic Messenger" or "Diabolik Lovers." These games sometimes have you need to wake up at or stay up until 1-3 AM just to get in the game (I played Mystic Messenger myself for 1-2 days, it shows you which chat rooms you missed and it shows that it goes up until around 3 AM just as I stated). As the last example, I'll talk about behavior issues. Games such as "GTA 5" (Grand Theft Auto) or "Watch Dogs" have many things that many parents fret over, strong sexual content, violence, usage of drugs, and of course, death. One example is when Adam Lanza was motivated by violent video games and a strong want to top Norwegian mass shooter Anders Breivik's toll of 77 deaths during his July 2011 massacre. Which could be classified as the same competitiveness that you may find while playing leaderboard-shooting games. Lanza targeted the nearby Sandy Hook Elementary School during the December shooting because it was the easiest target with the largest cluster of people/targets. This is the downside of

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