The most important thing that I learned about the causes of WWI, from playing the World War One simulation game is that militarism, imperialism, alliances and nationalism played crucial roles in leading to WWI. The reason why I say this is, every major country in Europe, gained advantages and disadvantages due to these long term causes of the war. As representing Britain, one of the difficulties that came to light was not being able to send armies into continental Europe quickly without the aid of the navies. This a factor that effected Britain during the war, as they were building up their navies and armies, because Britain was isolated from continental Europe, by the North Sea. This is why one of our objectives was to control the North …show more content…
Alliances were particularly important for Britain, however not for defending its homeland. France and Britain were natural allies during the game and in war. Both nations were worried of Germany building up their navies and armies, and knew an attack would occur soon. During the game, we knew Germany wanted Belgium to cross over into the North Sea and into France. Therefore, allying with France created stronger forces against the German troops. Although we as Britain was successful in completing all the objectives, we lost almost all our armies during the final round of the simulation, where we attacked France, in which broke the alliance and treaty. However during the war, a move like this would be costly to Britain and would cause more issues to arise between Britain, France and the rest of Europe. During the war, Britain stayed friends with France. Representing Britain, we should have built up and sent more navies into the North Sea right at the beginning, so we could convoy more armies to help defend France and Belgium. This way we could help defend better, and control the North Sea stronger since German navies were more advanced than ours. For the benefit of the game, if we sent more armies, we could take over the territory in France during the