The article is titled the adjunctive role imagery on the functional rehabilitation of a grade II ankle sprain by Anna Christakou, Yannis Zervas, and David Lavallee. The purpose of the study was to see if imagery had a positive effect along with physical therapy on improving muscular endurance, dynamic balance, and functional stability on athletes who suffered from grade II ankle sprains. In order to participate in the study one had to have had a grade II ankle sprain shown by an ultrasound, not have previously sprained their ankle, and been an active participant in sports for at least two years. The study was composed of a total of 20 athletes who had at one time sprained their ankle playing sports. The 20 athletes were comprised of 17 men and 3 women ranging from the ages of 18-30 years old (Christakou, Zervas, & Lavallee, 2007). The sports in which the ankle injuries occurred were volleyball, basketball, mini-soccer, long jump, gymnastics, and judo. The 20 athletes were then divided in to two groups at random consisting of the control and the experimental group. In the control group there were nine men and one woman. In the …show more content…
The participants in the experimental group had 12 individual sessions of imagery for 45 minutes were the focus was on visualizing the exercises that they had previously engaged in earlier during physical therapy (Christakou et al, 2007). For the first four sessions imagery was explained to the members of the experimental group. In order to test the effectiveness of imagery the participants in the experimental group completed the Vividness of Movement Imagery Questionnaire. The VMIQ scale ranges from 1-5. A score of 1 means the image seen was vivid and a score of 5 meant that the person cannot see the image (Christakou et al, 2007). After each session of imagery, the participant would give score themselves based on the vividness of the
Jumping up for a header requires the individual to land correctly to avoid falling. As the athlete goes through the motions they don’t think step by step on how to properly land. Irmischer et al., (2004), observed nine weeks of training that focus on neurological adaption, which showed to be successful in reducing ACL injuries within female athletes. A control group and a treatment group where observed throughout 9 weeks. The treatment group was exposed to a knee ligament injury prevention program, which included a plyometric-base jump-landing jump task.
She has experience training and dealing with sports individuals that have had injuries in the process of play and conducting exercises. It is important to examine the extent of the injury attained at an early stage as she notes to avoid further harm. The author had extensive experience and had to research on the most appropriate measures and response strategies whenever an injury occurs in the playing process. The research provides valuable information on possible injuries that will affect a player, their impacts on health and the most appropriate preventive
Neuromuscular training appears to be effective in reducing ACL injury risk and that lower extremity strength and balance exercises, in combination with core and trunk control seem to be necessary components of a successful ACL injury prevention program (Myklebust
A study conducted by researchers in the Center for Injury Research and Policy (CIRP) at Columbus Children 's Hospital, is the first to compare injuries among high school and collegiate football players using a nationally representative sample. According to the study, published in the August issue of The American Journal of Sports Medicine, four out of every 1,000 high school football exposures resulted in an injury, while eight out of every 1,000 collegiate football exposures resulted in an injury.
The psychoneuromuscular theory suggests that imagery works by simulating a command from the brain to the associated muscle or a movement (Cox, 2007). This creates, or strengthens, neural pathways that are similar to the ones created when the physical activity is actually performed. This creates a state where the neuromuscular system can rehearse for the real motions without really activating the related muscle(s).
Student-athlete health and safety has become an increasingly growing concern for Universities, and to be sure that they aren’t soldiering through potentially life-long injuries instead of healing properly. Like many other sports there is a push for safety and better
In these graphs I was able to see a side by side comparison of football injuries each year compared to other sports. Football was the highest out of all sports, boys or girls, and soccer was the second highest amount with not even 50% of the cases reported in
I have listed some sports that inherent risks and or injuries during sporting events such as games and practice. Each sport has its own most common risks, such as Football, basketball, baseball and soccer. When an athlete is playing any sports the athletes acknowledges that there are inherent risk of injuries such as football, concussion, ankle sprains, and knee injuries are likely to occur. While an athlete that plays basketball the inherent risks are more likely to be jammed fingers, knee injuries and ankle injuries along with concussions. For as athletes that play baseball, some risks consist of should injuries, elbow injuries, muscle contusions and knee injuries.
An estimated 1,442,533 injuries occurred among U.S. high school student athletes participating in practices or competitions for the nine sports studied. The overall (i.e., practice and competition) injury rate in all sports combined was 2.44 injuries per 1,000 athlete exposures (Table). Football had the highest injury rate (4.36 injuries per 1,000 athlete exposures) followed by wrestling (2.50), boys ' (2.43) and girls ' (2.36) soccer, and girls ' basketball (2.01). Boys ' basketball, volleyball, baseball, and softball each had injury rates of less than 2.0 injuries per 1,000 athlete exposures. In each sport, the injury rate was higher in competition than practice settings.
When conducting this study, there are essential questions that must be addressed. How does one use mental imagery? How does the brain control the body? Why does
The purpose of this study was to examine the effects of the presence and frequency of online augmented visual kinematic feedback (AVKF) and clinician-provided perceptual feedback would lead to perceptually judge improved accuracy for selected speech motor targets (SMT). The targeted population in this study consisted of 2 adults with apraxia of speech (AOS) and contaminant aphasia. In this case they used a 45-year old right handed female and a 39-year old male, both presenting with AOS and aphasia after having a stroke. The female participant presented 26 months after her stroke that showed mild-moderate aphasia and mild moderate AOS and had previously received Speech Language Pathology treatment.
Previous studies along a similar subject have looked at the effect of fatigue on landing performance in athletes who have previously suffered an ACL injury; this was completed using 12 subjects (Gokeler et al., 2014). Fatigue was found to affect the group negatively in Gokeler’s study. Both groups of subjects used had an increased LESS test score, with both scoring ‘poorly’ post fatigue inducing exercise. Our study differs in that we are using a larger group of subjects in a more randomised group, removing the bias of athletes that have already suffered a knee injury. The implications of this being; if the group scores higher LESS test results post exercise, should landing mechanics post fatigue be implemented into an athletes training routine with the goal of preventing potential injury in the future, regardless of injury history?
Seeing a visual such as pictures, graphs, and videos allows me to picture the information. This helps me when I take test because I remember the physical image. I can differentiate a topic by an image instead of my notes that are written on a paper. During an assessment that requires me to write down the steps that go into creating that assignment doing it hands on helps me remember the steps. Physically doing the assignment allows me to picture myself doing each step.
The experiment used a 2 x 2 (instruction group x word pair) design. First, a rating sheet was used to determine how bizarre or common the words were. A different group from the one participating in the experiment was used. The top 25 of the bizarre and the top 25 of the common word were used to create the list. A VVIQ (Vividness of Visual Imagery Questionnaire) was used to determine the participant’s imagery ability; the questionnaire contained four scenarios with four prompts.
These are usually new admissions to the hospital considered to have a fair prognosis, or those already present who show a promise of recovery or of arrest of their symptoms at a relatively healthy level. The principle behind the therapeutic effect of artistic expression has already been discussed at length early in this paper as one of catharsis or cathexis. This is accomplished in one of the following ways: (1) by giving the patient opportunity to release accumulated inner tensions through the expressive medium of the art being used. This is basically a special form of the mechanic of sublimation. (2) By building the patient’s self-confidence.