This room has six large windows spanning the whole length of the far wall, this gives a good daylight factor. As it is a rectangular room this allows the light to fill the entire room. There is a very good skyline component which can be seen at desk height from the far side of the room. This room receives no obstructing components like adjacent buildings which allows the maximum amount of light into the room. The binds at the top of the windows allow the daylight factor to be moderated. Using the average illuminance from 16 points ((R.I=LxW/Hw(L + W)) the Lux was 524, which is over the recommended Lux of 500.
This room has large windows at the far side of the room. The vertical sky component Is reduced by an obstructing building. There is
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The room its self has very high ceilings allowing the use of suspended lighting to be incorporated into its design, this allows the light to be distributed in more than one way which reduces direct light that causes a glare factor. This will cause less strain on the eyes and prevent distractions. The lighting used in this room is a fluorescent lightbulb, this bulb will not come on at full brightness and will take slightly longer to reach its full illumination, this allows time for the eyes and body to adjust. These bulbs have a good CRI (Colour Rendering Index). The Rendering is around 85Ra, which means that the lights replicates natural light colours as much as possible. Lights in this room have a large surrounding area which deflects light downwards (indirect light) onto the working plane reducing the glare factor, this is important when working on either computers or paper which have a high reflectance, as it puts less strain on the eyes. Using R.I = LxW/Hw(L+W) I found that the average Illuminance is 562 which puts it above the recommended average of 500 for a learning environment. Using the average Lux of 562 the illuminance uniformity is 0.83 which is above the minimum of 0.8 for a working