When dividing the book and movie of Enders Game into sections, we can clearly see that the movie was far more better than the book, at least visually. Not only did the movie show us greater details than the book, it also gave us an idea of what the characters and settings looked like. Some scenes that prove that the movie is richer in quality than the book; is the fight with the buggers at the beginning, the battle room scene with salamander and leopard army, and when Ender goes on the Bugger 's planet to talk to the queen. Let 's begin from the movie with the scene of the bugger 's invasion. At the beginning of the movie, we see the Formics ' (buggers) attacking Earth.
Ender’s Game v.s Ender’s Game movie After I read Ender’s Game I watched the movie and I can’t say the movie was bad, but many things in the movie were not relevant at all to the book. The movie was way too short and they fast forwarded too many things. They also dumbed down the twists like when Ender destroys the Buggers when he thought it was a simulation game. It even ditched all the somewhat important things. They must have cut out over 2 hours of plot between every new scene.
Evaluating Kessel’s Game Is there a such thing as an innocent killer? Can someone who destroys a planet and commits mass genocide be viewed as a hero? According to John kessel this is attempted in Ender’s Game a science fiction novel written by Orson scott card in 1985. In 2004 Kessel wrote an article titled “Creating the innocent killer Ender's game intention or morality”. In his analysis he comes to the conclusion that Card presents the protagonist, Ender, as a character who is abused, manipulated, sincere, and innocent.
Do you think you could handle having the fate of the world in your hands? Well, this prodigy, Ender Wiggin, did not think he could handle it, he could not even handle fighting with his brother Peter. In the book Enders Game, a science fiction novel, Ender Wiggin is called upon to train in the International Fleet to become a commander and fight against the buggers. In his journey he faces many obstacles, like his brother, bullies, and Command School.
In Orson Scott Card’s novel, Ender’s Game, Ender is indirectly characterized as being confident and strategic. A specific example of Card’s characterization is when End challenges boys twice his age to play in a video. Ender knows if he loses he will never hear the end of it. Card describes his efforts towards the boys as, “Ender was deft enough to pull off a few new maneuvers that the boy had obviously never seen before… Ender won it quickly and efficiently” (47). Specifically, the word, “deft” highlights Enders calmness and confidence when against the older boys.
People do bad things; they could steal some money, break a mirror, or kill an entire alien race to save his people. One boy managed to do it in Enders Game which is a tale of a young boy who will soon find out what his purpose in life is. Ender Wiggin, a six year old boy, is asked to go to battle school to prepare for a 3rd war with an alien race. When all the battles stopped; he finds an egg to produce more of the aliens and tries to find a planet for them to live. This great story was made not just a book, but also a movie and between the two, the movie shows more of a visual outlook on how Ender defeats an army of aliens.
Through the comparative study of Ender’s Game (1985) by Orson Scott Card, and the Wachowski’s film, The Matrix (1999), the meaning of texts is enhanced and thus shows how different texts are still able to reflect similar ideas, and through diverse contexts, shape their representation of these ideas. Both texts explore the notion of privilege in society and an individual’s journey to self-actualisation. Texts are shaped by the value of the context they are composed in and this is evident through the comparison between the two texts, Ender’s Game with child soldiers and Cold wars, in correlation with Matrix where it was a time of globalisation and a rapid technological growth, and when studied together enhance their meaning. Ender’s Game documents
he Hunger Games, The Goonies are alike and different in their approach to the Hero's Journey. The Ordinary World, Call to Adventure, and the Refusal each have a number of these similarities and differences. Each illustrates how the hero's journey can be adapted in various texts and stories.
In the books “Ender’s Game” and “Unbroken” there are many themes, some being of games, others of survival and suffering. However one theme that can be found in both novels is that of the strong impact of war, both during and after it happens. In “Unbroken”, Louis Zamperini created a timeless story with his courage and will to survive through both his tribulations in war and throughout his everyday life. His story includes everything from a childhood full of mischief to an eventual trip to the Olympics.
The Hunger Games and The Goonies are alike and different in the way they show the hero’s journey in their stories. An example of this is the Test/ allies/ enemies, ordeal, and reward. Each of the parts of the Hero’s Journey shows how the hero’s Journey is in many stories. In the test/ allies/ enemies part of the hero’s journey in the Hunger Games and the Goonies there are multiple differences and some similarities.
Both characters took on roles not asked of them and both succeeded in their travels to victory even if death was their ultimate
Many stories you read are similar in many ways if you just look. However they are difference in the way they act as different situation effect different things. In the story High Noon it’s about a marshal that stayed to fight the Antagonist, Frank miller, he is scared and desperate for people to help him fight. In the short story “The Most Dangerous Game” it’s about a world class hunter that is stuck on a island and must fight against a hunter than thinks hunting humans is right, and he must survive for 3 days from this very skilled hunter. The stories High Noon and “The Most Dangerous Game” are different in many ways, one is the similarities between the protagonist, there is also many different between the setting and conflict.
The first stage of the Hero’s Journey is the Ordinary World. In the Ordinary World, the hero has a normal life where the character is either not satisfied with his or her life or has a vivid contrast to the journey that the hero is going to take. This is similar to how the main character in the novel The Sword in the Stone by T.H.White
` In May of 1977, Star Wars: A New Hope was released with overwhelmingly positive reviews and marking a new era in cinema. The writer and director of the film, George Lucas, decided to expand upon the Star Wars universe in 1999 by making Star Wars: The Phantom Menace, with a story that took place before the original film’s story. This movie was made with advanced equipment and cutting-edge CGI (for 1999), nonetheless, the movie was panned by critics and enraged an entire generation of moviegoers. The answer to why this happened lies in the differences between the two films: use of special effects, construction of characters, and complexity of plot. “A special effect is a tool, a means of telling a story.
Mythologist, college professor, and author Joseph Campbell came up with the idea of the Hero’s Journey, which had a big impact of literature, and still does today. The Hero’s Journey consists of four main parts, with more ideas under each part. These four parts are Departure, Testing, Fulfillment, and Return. Each part is a key aspect of the Hero’s Journey. In The Hunger Games, written by Suzanne Collins, Katniss Everdeen goes through this journey.