Video Games Influence On Children

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I believe that video game use in children is bad especially in our society today because children are interacting more online and are highly influenced by the media whether it be in good or bad way. I strongly believe that children should play outside until the sun goes down and use their imagination instead of playing a game that has already made all of the rules for them. Even though Minecraft allows children to express their creativity by building their own world, the reality is that none of it is real and there is little interaction happening between their peers like they would have if they played outside. Interaction is key in childhood because learning to associate with other people is valued in society. Video games negatively influence …show more content…

To start, participants took visual and verbal memory tests to record their results under normal conditions without computer games or television. The visual test involved the participant looking at a map with a path on it for two minutes and then having to replicate that path on a different map from memory. The verbal test entailed participants having to remember facts like names and numbers for two minutes and then having to write everything they could remember down. Next, the experiment took place over three experimental days with a week in between each experiment. Participants were asked to go about their days as they would normally, except without watching television or playing video games. Participants were also asked to keep a sleep diary in order to record possible explanations for sleep abnormalities. One experimental day consisted of playing a computer game for an hour. Another experimental day consisted of watching a movie of the participants’ choice between the hours of 6 and 7 in the evening. The other experimental day consisted of the sleep …show more content…

In the pro article, it supported video games having a positive effect on children because it increased children’s learning by making it fun. However, a limitation to the pro article includes a small group of participants who were all from Taiwan, a country known for limiting their children to the exposure of video games. An additional flaw in the study was that the game was never intended for instructional purposes so it is uncertain whether the results are valid since the video game is not valid. One way this article could have been more convincing is if it specifically stated if these results were long-term results or short-term results and how they would compare to previous studies. In the con article, it supported video games having a negative effect on children because it decreased verbal memory and disturbed their sleep which is very concerning to their overall health. Nevertheless, a limitation to the con article is that there are no many other studies previously done dealing with media affecting children’s sleep, so there no information available to compare the results to. In this article as well, there was only ten participants which is way to small leading to skewed results. One way this article could have been more convincing is if there was a specific control group as well as an experimental group since scientific studies should include both. In the end,

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