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Which Genres Of Games Most Support Tactical Immersion?

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1. What would you present to a player if you wanted to create and sustain “tactical immersion?” Which genres of games most support tactical immersion?
I would present something like "black ops" because they are tactical immersion.
2. What is “suspension of disbelief?” Which form of immersion is it most closely associated with?

3. Why is it important that a game have meaningful choices? What does a game designer mean when they say a choice is “meaningful?” Provide one example of a meaningful choice, either hypothetical or from a real game.
Meaningful choice is important in a game, because the give gamers options while playing a game and without games would not be very fun.
4. Describe at least one designer strategy used to ensure better gameplay …show more content…

5. Name and briefly describe any two categories of player point-of-view.
Game camera is a camera that uses views of actions, and player role is manipulating gameplay. Critical Thinking Questions
6. What is the difference between player-centric game design and designer-centric game design? How does a player-centric game assist with player immersion?

7. Meaningful decisions are important to sustaining immersion, but it’s generally considered poor game design to constantly give the player “critical” decisions. Describe a game you know and how it asks the player to make a variety of decisions from the different levels of Tracy Fullerton’s Decision Scale.

8. The point-of-view of a game is influenced by the player role and game camera. Give an example of a game that uses omniscient player role. Explain what the game camera perspective looks like for that game and how that camera perspective assists in the omniscient immersive experience.

9. Think about a game or games you played recently that had interesting characters. Do a brief internet search for the common character archetypes present in video games.Now identify and describe what archetypes were represented in your video

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