To the 30 to the 20 to the 10 down the sideline to the endzone! Touchdown Derrick Henry! Have you ever wondered who the 2016 Heisman Trophy? Well, I am about to tell you about him. His name is Derrick Henry Derrick Henry is from Yulee, Florida.
Ken Butler, the author of “The NBA Opens its Doors to a Virtual Basketball League” uses the rhetorical devices of ethos and logos. He uses his writing to make his point about how eSports should be considered as sports and treated that way to his audience of fans of sports. Altogether, Butler was effective at reaching his audience with his intended message. In the middle section of the article, Butler uses ethos to help support his point.
Many football fans have probably heard of Vince Lombardi, have you? He started of in the NFL as the New York Giants assistant coach, and later on, the head coach of the Green Bay Packers, where he won three NFL titles, and two Super Bowls, with a winning percentage of .753, and never had a losing season, for nine years. It’s pretty incredible that a team that was 1-10-1 the last season, could later on win so much. Now, I will tell you about what led him up, to all the fame. (Pro Football Reference) Vince Lombardi was born on June 11th, 1913, in Brooklyn, New York City, New York, in which his family was a strictly Catholic.
At the end of my presentation, the audience will be able to explain the reasoning why the Little League World Series makes kids strive to succeed in the sport of baseball. So, I wrote this speech a little while ago so bear with me, four score and seven years……. oh I apologize that’s the wrong speech. So for starters….(start into Relevancy Statement). My topic is relevant to you because if you have kids or want to have kids you should get them involved in sports, my presentation specifically supports why they should play baseball or softball.
Houston Astros player proposed to his girlfriend after winning the World Series (-- removed HTML --) If someone asks Houston Astros shortstop Carlos Correa what he did that night, he’ll probably say, “We beat the Los Angeles Dodgers in Game Seven of a gruelling World Series… oh, and I proposed to my girlfriend!” What!?
So everyone knows what video game is, a game played by electronically manipulating images produced by a computer program on a television screen or other display screen. Do you not have many misconceptions about video games like “they are for kids, they do not require team work, they are all the same or nothing good ever comes out of video games” (The Crap Gamer,1). People have looked at video games that way for a long time, and no it’s not bad to look at them like that because anyone can misjudge anything by it’s cover. Should we be so judgment about it, no because games are part of our society and they just keep getting better better. But enough of being so pushy about video games, I would like to share a new view towards video games as a discourse community.
Just like how the game Cities in Motion has showed the real deal in doing a job – and it is to make the people happy and contented. Happiness and contentment also comes back to you because of the outcome of what you did. Gamers would feel the same way that would later on inspire them to do this in person – on a real encounter with a human. On McGonigal’s book entitled Reality is Broken, she has made a research on the benefits of the game wherein she focused on issues varying from binding the power of groups through play, to the lasting effects that participating on the game might have on our society. One of the games that she made was called Urgent Evoke which is a social game that was developed as “a crash course in changing the world.”
Have you ever heard of the saying, “have you ever wanted something so much but it hurt”? Well, when I say it; I’m talking about literally hurting. Your legs are so sore, it feels like you can’t take another stride, you are so out of breath from chasing the ball around, and your so exhausted from your last night 's practice. And now your bed seems to be the most attractive thing to you right now. If you haven 't guessed by now, I am talking about the most popular sport; Soccer.
The core ritual of Gamers is simply playing a video game. This can be any video game, any difficulty level, multiplayer or singleplayer, old or new, expensive or cheap, and even exist on mobile devices. The more “hardcore” Gamers will practice this ritual by playing video games for many hours in one sitting, playing competitively(e.g ESports), and/or playing many different video games. A transition that exists within this ritual can be finding which genre of video game we prefer the most.
Introduction A. Attention gaining device: Many know about the aspects of sports on the field, but do you know their contributions off of it? B. Relevance Statement: Sports are involved in many facets of life that either affect us or the people around us, which makes it important to understand the contributions sports have made. C. Credibility Statement: I am a huge sports fan so I have always been interested in things like statistics, players, and sports history.
“In the U.S., about 30 million children and teens participate in some form of organized sports, and more than 3.5 million injuries each year” claims Stanford Children’s Health. It’s definitely true that competitive sports can cause all sorts of injuries from big to small. The media teaches people simply that sports leads to horrific injuries and can cause stress, but what the mainstream media hardly discusses are the great benefits of competitive sports. While there may be some negatives to competitive sports, that’s just life, and to add on to that; there are plenty of benefits which are sure to override to media’s facts. Kids should play competitive sports because competitive sports teach children powerful life lessons, contributes to their social and mental stability, and because of the physical gain competitive sports provides.
Studies have shown that video games actually help students become social. “70% of all gamers play with someone else on the internet. ”(Devnath). In addition to, children and/or adults who have stress may not have a productive outlet to help them become stress-free, but it has been proven that video games help relieve stress.
But today researchers are finding that video games can actually change us for the better and improve both our mind and body. Which is why today I am going to persuade you that video games are beneficial not just a waste of time. In this speech I will be talking about the benefits of video games on us and why it makes our life better by explaining:
Lots of laughs, yelling at my screen because of a death, and plenty of pizza is what comes to my mind when people mention my gaming area, it's the place where many friendships have been constructed and is classified as a part of my life. When I'm home I enjoy spending hours upon hours playing with friends from my old school or with people from around the world. If I could describe my gaming area in one word, it would have to be comfort. People that walk into my gaming area may think very little to nothing of it, but to me it's very significant place where you can be free and do whatever you want, if it's legal, a place to manufacture memories and to make special bonds with people, whether they're in the same state as you or all the way across the globe. The setup of where all of these gaming memories are made however is nowhere near complex though: there's a TV mounted to a desk, 2 cubed chairs and futon on my carpet, a PlayStation 4 on my desk, which is where my recent gaming memories are made on, an
Various games are activities that have been around since the beginning of time has evolved into a technology based forum for all ages called video games. These types of games have become an extremely popular activity and are a big part of a lot of people’s everyday lives. Instead of looking at video games as a leisurely hobby that one plays in their spare time, it is now looked as a positive benefit for people to play. Playing video games are beneficial, according to some studies they can develop cognitive skills, create social connections, and stimulate creativity.