Julian Bleecker's Essay 'Design Fiction'

1469 Words6 Pages

In this essay, Design Fiction, Julian Bleecker talks about how design is everywhere these days and how stories are attached to objects. He talks about of being different, thinking different, opening the gates of creativity and enabling our brains to work its magic towards imagination. He accentuates about how we should be making new and unexpected things that comes to life through the process of revealing ourselves towards new experiences, social practices telling stories, observing our surroundings on a deeper level. Mixing up rationality and fiction, hence coming up with new and exciting concepts, breaking the clichés and adding another of layer towards it, that destines itself to be the upgrade concerning the norms.

Julian Bleecker talks …show more content…

But there is an opinion that I would like to express. It is that when we think about fiction, we think about no sign of rationality. Science fact on the other hand is all about rationality. Yes, when they both are scrambled together, something comes out that can be said that it is sensible and yet not so sensible at the same time. Environment matters, hence the context. But in the end, do we really need that much of a commodity in our world? Upgrading again and again, new things approaching with their context. That could turn out to be a real catastrophe, filled with so much complications as everything can be so informative and we as humans are never satisfied, which brings out the hunger for creating and upgrading things again and again.
The thing I am concerned with is that why! Why do this? As for the understanding the part of things being created, solving our problems, fixing the bugs out of our lives is very much understandable, but that being said, everything has its pros and cons.
Every object that is being born with new tales and experiences brings disappointments with itself along the lines of its existence. Hence, creating new problems for the new revelations. Why going for much trouble and trying to fix the old patterns, while not realizing that the patterns will strangle itself in the upcoming future? Well, that is just my opinion towards this point of design

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