The task in the group project assignment is to visualise data, to get insight, and answering a question that is not be possible by just looking at the data. The report of maximum 10 pages should be centered around a hypothesis or research question which is framed by the material covered on the course. The discussion within the report should include what data is visualised, why the data is relevant to the question being answered, which visualisation technique was most powerful and why, and what the visualisation could tell about the hypothesis or research question. The report should also include images from their games and visualisations. To help structure the report and its content the students should follow academic writing guidelines as distributed …show more content…
In the final group presentation they should present their hypothesis, show their visualisation(s), and discuss how they have used visualization techniques to create their result. Each group have 20 minutes to present their work followed by a 10 minute discussion. A passing grade E is awarded for a carried out report that presents the hypothesis or question and data used for analysis and discussion. On this level the report should handle some visualization aspects (< 5) covered in the course. For a grade D the report should handle a larger number of visualisation aspects (> 5) covered in the course. A grade C report should also be well executed in terms of spelling, structure, effective visualisations, high quality graphics, and have relevant data for analysis and discussion. At the B level grade the students need to integrate concepts so they form a meaningful structure based on analysis from several examples in the visualisation literature. They should also make references to concepts and techniques in visualisation from the recommended reading …show more content…
Based on the course evaluations lessons have been learned which has led to the course being redesigned in the upcoming year. Since the course started the material has been improved in terms of clarifying the main focus of the course. There are still perceived overlaps in different parts of visualisation: information visualisation and visual aesthetics for example which at times have been confusing to distinguish on a game development programme. Some students appreciate more the design elements of the course, although it has a significant focus on data visualisation, whereas others would like to see it even more data