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Horsey's Cartoon Analysis

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In short, Horsey’s cartoon successfully showed his view of black’s obtaining the dream. In the cartoon there are two start points, one side is the start point for the African American, and the second start point is for the white man. The white man in the board game has a straight path to win the game (American Dream) with free land and free slaves contributing to the movement towards the goal. The author is conveying that it’s easier for whites to move forward to the dream. The African American man has a rigorous path to win the game. The author uses exaggeration to prove his message when the African American lands on slavery he loses one-hundred turns, then loses fifty turns when he lands on Jim Crows Laws, and then six from biased courts
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