It wasn 't a paragraph that caught my attention, it was the "running commentary on merchandise, media, and entertainment" (Orlean) that really left an impact. The thoughts are short and change so quickly, but it kept me interested. What else could this unusually profound ten-year-old boy from Suburban New Jersey have to say about pop-culture in the 1980s? Maybe it 's because I tend to write in short sentences and change subject quickly. Maybe it 's because, though I never saw a day of the '80s, he mentioned things (Frosted Flakes, Step By Step, Skittles, the Giants, his mom being the most beautiful woman in the world) that I could easily relate to.
Can you imagine what your home would be like without a TV? In 1926 was the very first TV picture to connect worldwide. The TV’s started at 24 inches wide & 30 inches tall; however, TV’s can be purchased as large as 110 inches today! TV pictures were originally in black & white & it was until 1940’s the TV got color & almost a decade later the commercials did too.
The 80 's was a pivotal and controversial decade in American history. It can be characterized by prominent political, religious, military, economic and social aspects. While turbulence was common, it is also noted for being one of the most influential and important periods for America and the rest of the world as well. When asked what they remember about 1980 's politics, one might immediately think of Ronald Reagan. Ronald Reagan was born February 6th, 1911.
The sporting goods industry has a long history from the mid- 1800s until the early 1980s. Since then public ownership led to the expansion of footwear and apparel products in an exploding marketplace. This allowed the top 20 firms to have sales of at least $1 billion. (Lipsey, 2006) After 1980s, sports equipment manufacturing is estimated above a $70 billion industry and is continuously growing worldwide (statista.com, 2014). The production of sports equipment is one of the biggest and most profitable industries nowadays and it gathers all the attention of big brands with powerful marketing techniques which compete in global scale.
After the Entertainment system, Nintendo introduced the Super Nintendo which had better graphics than any other Nintendo game and also had a new controller. The final and the best Nintendo game of the era 1976-2000 was the Nintendo 64. The Nintendo 64 had 3D graphics, the modern joystick, and was the first controller to have four controller parts. But Nintendo wasn't the only game system being made in the 70's, 80's and 90's. Sega was in the run with them.
The 1920s and the 1930s were very separate decades in Canada. The economy between the time periods shifts from prosperity to destruction. Entertainment also evolves over the decades. Finally, women’s roles changed after the effects of the Great Depression. The economy, entertainment, and the roles of women make the 1920s and 1930s quite different.
The time between 1974 and 1988 was filled with the need to recover. The United States had recently withdrawn from the ever controversial Vietnam War, and the next year Richard Nixon resigned, giving America a new president, Gerald Ford. While communist regimes were overrunning countries and the Vietnamese were still at war, America was enduring yet another economic crisis, but also inventing BASIC computer language. The OPEC oil crisis badly damaged the U.S. economy, sent it into recession, and the country had to fight for recovery; meanwhile, the advancements in computer technology were forever changing the history of the world. These were two defining events and distinctive features of the time.
Games like Pac-Man, Donkey- Kong, and Super Mario Bros, were also very trendy for kids and
The 1920s was the decade that denoted the start of the cutting edge music time. the music recording industry was simply starting to frame and a horde of new innovations made the way music was made and appropriated. The phonograph was imagined by Thomas Edison in 1877 and it utilized wax chambers to play back chronicles. This creation prompt a recorded music advertise that started to show up in the 1880s. The gramophone was then made in the late 1880s and it utilized level plates to imitate sound, getting to be famous in the mid 1900s and supplanting the phonograph.
In the book Ready Player One, a character by the name of James Halliday created a virtual reality game known as the OASIS. Halliday makes references to various eighties arcade games. His obsession with the eighties and nineties is what made Halliday stuck in the past. While eighties and nineties games are indeed incredible and helped to set the blueprints of the video games of today, Halliday seems to neglect the influential titles of the modern age. There are no references to modern video games within Ready Player One.
During that time, Atari set the standard for video games. Before Nintendo came along in the late eighties, the word Atari was synonymous with video gaming. Even more popular than the system itself were the games that were created to go along with Atari 2600. O Adventure - Frequently considered the first action adventure video game, Adventure allowed gamers to move a character through colour coded castles in search of swords and keys. O Asteroids - A favored of Star Wars fans everywhere, Asteroids gave players the opportunity to control a space ship through hyperspace and shoot at various kinds of space debris.
Countless people evaluate their life and wish they had the chance to grow up in a different era or decade. An era like The Great Gatsby, everything so grand and luxurious, or a decade like the 50s, when teenagers hung out at the local diner and drove in vintage (vocab word) cars. Nevertheless, nobody gets to choose when they are born. Growing up in any decade, all children experience similar occurrences such as puberty, relationships, and finding themselves; however, growing up in the 80s is vastly different than growing up in today’s world but they both face distinct challenges. When most people think of the 80s, they think of vibrant fashion, upbeat music, and the popular video game Pacman.