Summary Of Do Video Games Affect The Brain

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On the authority of Douglas A. Gentile write in “Video Games Affect the Brain – For Better and Worse”, as James Paul Gee deliver “If Einstein had had access to HALO 4 (violent video game), surely he would have figured out relativity sooner” (1). The author claims that video games affect the brain in a positive way. While he thinks that the violent games are making kids behave more aggressive. However, I assume that violent video games support our brains. As they say, do not judge the book by its cover, so do not judge a video game from it is content but from its profit. As Christopher J. Ferguson • Cheryl K. Olson mentioned, until now there is no study could prove that violent video games are linked to societal violence, however, they mentioned …show more content…

The debate still running between those who strongly agree and disagree if either video games could influences human behavior positively or negative. Douglas believes that video games could lead to positive result among players, except for violent video games. I’m absolutely convinced that violent video can release stress among the players (2). In contrast, the writer highlights the opportunities that video games provide for health and education. For example, he mentions that action video games help improve the ability of discriminations of gray shades .which is considered as an important activity for driving at night (7). Also video games like “Dance Dance Revolution “that contain exercise could have great results on player’s health. If the content of video games focused on educational subjects, the players will be able to gain and deliver these information’s and skills to the real life. Moreover, Douglas added that the structure of video games as it on the screens, it could assist the players to gain the skill of taking information’s from 2D and 3D screens easily, which considered as a visual attention skill that an air-traffic controller needs. Douglas assert “ well-designed video games are natural teachers” because it provide opportunities for players to engage the practice, present current feedback on the players by distributing punishments and prepare the players and assist them in transferring knowledge and skills to real life. For example, evaluate the player’s skills and give them scores which could raise their self-esteem (5). Also, video games that involve teamwork may improve player’s skills in cooperation. Many abilities use by such games are particularly those the psychologies considered to be the requisite building blocks of brilliance. People who play video games are better able to multitask and to