Virtual Reality In Ernest Cline's Ready Player One

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In the novel Ready Player One by Ernest Cline there is a virtual reality that has replaced the actual reality of the millions of online players logged on. The OASIS, created by James Donovan Halliday, is used for everything from going to school to completing quests on one of the thousands of virtual planets throughout the massivity of the simulation. Wade Watts, known as Parzival in the OASIS, is a high school senior that lives with his aunt in a trailer stack just outside of Oklahoma City. He devotes all of his time to hunting for James Halliday’s Easter Egg competition that he created before his death. . Wade views the OASIS as “much more than a game or entertainment platform” (Cline 34), he views and treats it as his reality. When Wade was a young boy he attended school in the real world. Later on, students that had good grades and no disciplinary issues were given the option to attend school online through the OASIS. This is when Wade began to fall in love with the OASIS. It became his daily routine; wake up, log into the OASIS and go to school, then roam around the OASIS leveling up his avatar. It had become his new lifestyle and he loved it. It was his escape. He could look, act and be whatever he wanted. “My avatar had a slightly smaller nose than me, and he was taller. And thinner. And more muscular. And he didn't have any teenage …show more content…

The object was to find three keys that unlock the corresponding three gates, and whomever found those things would be awarded Halliday's fortune and all powerful abilities in the OASIS. Everyone thought it would be simple, but five years after his death nothing had yet been discovered. That is, until Wade, known as Parzival in the OASIS, discovered the first key and was the first name on the leaderboard since the game had first