These days, computer graphics are getting more popular and are used in many domains of our life. Especially what we call VR (Virtual reality). But what exactly is Virtual reality? The definition of virtual reality is just like its term, ‘virtual’ and ‘reality’. The definition of ‘virtual’ means experience near reality as human beings. So, the term virtual reality just merely means ‘near-reality’. Still, it could have meant anything, but it normally refers to a particular type of reality emulation. Everything that we know about reality are linked with our five senses. Put in other words, our entire experience of reality is merely a combination of sensory information and our brain senses. Users would be presented with a version of reality that isn’t …show more content…
It incorpores a video screen for both eye and a magnetic motion tracking system, which was connected to a closed-circuit camera. The Headsight was not developed for virtual reality applications as virtual reality (the term) doesn’t exist then, it was for immersive remote viewing of dangerous situations in the military. The remote camera would follow the head movements of the user, allowing the user to look around the surrounding naturally. Headsight was the first step towards the evolution of the VR head mounted display but still, it lacked the integration of computer and image generation.
In 1968, Ivan Sutherland and Bob Sproull who is his student at that time, created the first VR / AR head mounted display which is named Sword of Damocles. It was connected to a computer instead of a camera. It was a big and hair-raising machine that was considered too heavy for any user to comfortably wear as it was hung from the ceiling. The user needs to be strapped onto the device for the whole procedure to work. The computer-generated graphics were very simple wireframe rooms and