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Analysis Of How Video Games Can Level Up The Way You Learn By Kris Alexander

987 Words4 Pages

Known as "the professor of video games," Kris Alexander advocates for "How Video Games Can Level Up, The Way You Learn” through his Speech. He says we can't substitute video games for teaching, but we can add some of the things they've shown us to help students become more engaged in learning. By telling a few facts and ideas, he's trying to assist his fellow teachers in supporting students' learning through studying streaming platforms and elements in video games. To inform his colleagues and parents, he speaks of such examples with occasional humor.
Kris Alexander is a video game professor at Toronto Metropolitan University, and his work focuses on educating the future workforce that will help the industry continue to flourish and thrive.“That …show more content…

It can also help them feel more connected to others, which may increase their social media popularity and engagement. Additionally, esports programs can provide students with an educational side as well- helping them develop soft skills such as communication, teamwork, public speaking, etc.Esports can have a number of benefits for students, including leadership and problem-solving skills, marketing abilities, graphic design skills, fundraising capabilities, strategic thinking skills as well as hand-eye coordination and brain function. In addition to these benefits, esports participation may also connect future success stories with other areas of study or career paths such as business or college …show more content…

In 1984, psychologist David Kolb laid the foundation for his theory of learning styles. According to him, genetics, life experiences and the demand in our present environment allow us to develop a variety of learning styles. “Humans can take in information in three core ways: audio, text and video.” (Alexander 02:42) He is using the widely known concept that teachers use today which are visual, auditory, and kinesthetic learning. The theory of teaching styles began to spread in the early 1960s, and by then it had gained momentum. The general view is that there are three main ways of getting an education: sight, sound, and kinesthetic; although some may include a longer

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