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Argumentative Essay: Clue The Game Of Murder

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Clue the game of murder. Anthony Ernest Pratt created clue in 1944. The original reason Clue was created was to play during long lasting air raid drills. Not to mention, Mr. and Mrs. Pratt were specialist in savage murder and dark deeds. It was first designed to include eleven rooms, ten characters, and nine weapons. Today it has nine rooms, six characters, and six weapons. The usual weapons are the candlestick, dagger, revolver, as well as others, but the original game included an axe, bomb, syringe, and poison. This board game was originally named “Murder”, but Waddington eventually changed it to “Cluedo.” This is because in United Kingdom and Britain “Clue” goes for the name of “Cluedo.” In 1949, The Parker Brothers obtained the United States rights from Waddington. Clue is an ideal game for kids because it teaches life lessons in reasoning, deduction, and comprehension. In the first place, reasoning is a major part of the game Clue. Reasoning is the process of forming conclusions, judgement, or inferences from facts or premises. Common knowledge takes place in every players mind. As said by R. Sean Bowmen: “either a player shows a card to another player (but other members of the …show more content…

Comprehension is to understand. Clue is a very helpful in analyzing, meaning that a member of the game must think and take clues to deduct the cards in the pile. Clue also helpful following the rules and not taking shortcuts. Following the rules is very helpful to avoid taking shortcuts. Rules guide the child through the process. In order to play correctly, the child must comprehend the game rules, characters, and goal. Clue teaches kids that taking short cuts is atrocious because even though children can get an answer quicker, it could be right, but also wrong. As Eileen Bailey has noted: “Context clues can significantly increase reading comprehension. In fact, Clue helps find context clues.” It is a game of much

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