2) 104-Keys: Windows Keyboard windows button, context menu key. 3) Ergonomic: The ergonomic keyboard is designed keeping in mind for the physical comfort of the user. 4) Multimedia: It provides media control to play CD, DVD and MP3 files.
HCI Principles January 16 2015 This document contains the criteria for P2 and M1 for Assignment 1 – Unit 23. Unit 23 – Assignment 1 Aaron Martin Contents Task 1 (P2) – Discuss the Fundamental Principles of HCI 3 Perception 3 Colour 3 Trichromatic System 3 Luminance 4 Pop Out Effect 4 Pattern 5 Proximity 5 Continuity 5 Symmetry 5 Similarity 5 Common grouping 5 Connectedness 5 Objects 5 Geon’s 5 Use of Gross 3D Shapes 5 Information Processing 5 Humans as a Component 5 Overview of Human Information Processing (HIP) 5 Overview of Goals, Operators, Methods and Selection (GOMS) 5 Specialist 5 Design for Specialist Uses 6 Input or Output for the Visually 6 Orally 6 Aurally or Physically 6 Challenged 6 Remote Control Devices 6 Head Up Displays 6 Behaviour Models 6 Predictive models 6 Reaction time, 6 Keystroke Level Model (KLM) 6 Throughput (TP) 6 Fitts’ Law 6 Task 2 (M1) – Explain How an HCI can be adjusted for a User with Special Needs 7 Voice Recognition 7 Text-To-Speech 7 Task 1 (P2) – Discuss the Fundamental Principles of HCI Perception Perception, this is what allows the specified user to see and feel when interacting with a HCI; it is very important that the user can do these things so they get a complete understanding of what they are using. This is when various different patterns and colours are used as well as objects; all of these allow the user to interact personally with the interface. Colour It is very important that when designing an interface that you
CPT112 Assignment 1: User-Centred Analysis 1 Introduction Spotify is a commercial digital music streaming service that offers two subscription levels: Free and Premium. The Premium service removes ads, provides improved audio quality, and allows offline listening (Spotify Premium, 2016). The service gives you access to more than 30 million songs (Allsopp, 2016), which are available on a variety of devices (computers, smartphones, smart TVs, gaming consoles). Spotify Premium for iOS, version 5.1.0.1019, has been analysed in this report. Spotify is typically used to stream music on your smartphone or computer and has the following features: • Stream and download music on multiple devices • Search for music by artist, album, song, playlist, radio station • Discover new music and browse by genre or mood • See music charts • Listen to Spotify radio • Find playlists curated by Spotify and other users • Create your own playlists • Create your own library • Download songs to listen offline • Sync your library across all devices Spotify has partnered with other applications to provide additional features: • Find concerts for your favourite artists in your area (Songkick) • Share music with your friends (Facebook) • See lyrics for songs as you listen to them (Musixmatch) 2 Analysis Spotify is used by
20.9 Describe how you would use each type of supporting material to create interest, clarify your point, provide emphasis to a point, and offer proof that results in belief. As a revolutionary smartphone application developed organization, we will develop to learn and have broad involvement in making superior, component pressed local smartphone applications for all the significant portable stages including iOS, Android, BlackBerry OS and Windows versatile. Moreover, as specialists at HTML portable development, we can likewise assemble cross-stage smartphone applications that will chip away at any gadget or trend. Organizations and people choosing our application for their custom smartphone use and developmental needs must guarantee that their last deliverable, regardless of the innovation it is based on, will be secure, scalable, and practical in whatever environment it has facilitated.
For instance, the internet in collaboration with one’s memory card, can know what type of music you love. Then, it can search in the network and site, and automatically downloads the
In this paper I hypothesize that A Voyage to the Moon was most innovative in cinematography and editing. Although mise en-scene was the main focus of the film, I hypothesize that mise en scene wasn’t as innovative as the other two. As mentioned earlier, mise en scene made A Voyage to the Moon easy to understand and follow along. In the first scene of the film, this power
Over the past century, film has served as a powerful means of communication to a global audience and has become a vital part of the contemporary culture in a world that is increasingly saturated by visual content. Due to the immediacy and the all-encompassing nature of film, the process of watching a film, is widely perceived to be a passive activity by the general masses. However, quoting Smith in his article about the study of film, “nothing could be further from the truth.” The study and understanding of film as an art form enhances the way we watch and appreciate films. It requires the audience's active participation and interaction with the film in order to fully comprehend the directors' intention behind every creative decision.
Every film must make a trade-off between information density and visual density. A higher information density means more narration and in-depth storytelling, but this might cause the film to be less immersive and intellectually unengaging. Movies with lower information densities are more abstract and artistic, with a bigger focus on the audiovisual aspects of the film. Because the footage is presented without explicit explanation, these films provide the viewers with an opportunity to think about the significance of each scene. Films with lower information densities are analogues of short stories, and those with a bigger focus on exposition are comparable to novels.
To help explain this analysis I am using the animated movie Wall-E made in 2008 by Ben Burtt as a case study . Ben Burtt is known as “The Father of Modern Sound” (Ciccarellli, 2009) because of his
# If that someone is an ordinary labourer, he would have not enough money to buy an Apple product 2- Race # Apple product can be suitable to all women and man. They can use this product to communicate each other and this can save time if they were in a hurry for a documents.
Movies can be used in various ways to create different moods and emotions in both a person’s growth and well being. People of all ages, use movies as a form of entertainment or even an activity to learn, which aids in the growth of brain activity. The different genres of movies, create different inclines and declines in an individual 's mood, depending on the program they are viewing. Specific films can have different effects on people depending on their background, interest, and personality. Movies have a significant impact on people’s physical and psychological states; negative effects include more aggressive and destructive behaviors, whereas positive effects include making viewers more lighthearted and enhancing productivity within their thought process.
Technology and new innovations are welcome in the society of the twenty-first century. Technology is advancing every year, and it is being integrated into everyone’s daily life. Technology like smartphones, computers, smartwatches, smart glasses, smart tv’s, and game consoles are being incorporated into people’s homes, jobs, education, transportation, and medicine. Technology makes it easier for people to communicate effortlessly over long distances. People have the ability to search for an abundance of information at their fingertips.
Abstract This review study shed light on the debate over positive and negative aspects of media. In this study positive side of media is highlighted as well as negative effects. Previously researchers have found that all types of electronic media whether its TV or computer or internet or social media have negative impact on children but now researchers are focusing on educational aspect of media and how educational programs can help in developing cognitive thinking among children. Finally to increase learning among children researchers suggests that co-viewing of Parent and children should be promoted in families in Pakistan.
Sandra Assouad Ahmed Sokkary Farida El Hagin Omar El Battat Television and how it affects our society Television is one of the most important miracles of science. It is a telecommunication medium that is used for transmitting and receiving moving images and sound. Televisions can transmit images that are monochrome, in color, or in three dimensions. Whether good or bad, television has found its way into the lives of people all over the world and it 's an important part of life for many.
In the market, we can purchase refrigerators, washing machines and other devices with enabled with touchscreen displays. This will make more convenient and human lives easier. For example, imagine a washing machine washed the clothes and dries it for you when you got into the washing room- ordered by a human through the phone. 3. Smart Lighting controls: Turning on and off the lights were done by using a smartphone or automated system.