ipl-logo

Setting The Mood In 'The Most Dangerous Game'

263 Words2 Pages
The Most Dangerous Game

Setting the mood in the story makes the story more interesting, exciting and more enjoyable to read. Color can be used to set a scary mood in the story. Colors such as red, black, green etc can all set a scary, sinister, and peaceful mood to a story.
Some examples of color that set a mood in the story "The Most Dangerous Game" is the color red. Red represents blood, death and just a scary enviroment. Zaroff's game on his "Ship-Trap Island" is hunting humans, which results in blood.
Similarly, another example of color that sets a mood in the story is the color black. While Rainsford's ship got trapped, also when he was running away from the hounds. The sky was pitch black, which sets a scary, haunting mood to the story.
Open Document