Devon Televantes is a 16 year old boy from Fullton, California. Devon plays violent video games on a regular basis. He makes good grades, has many friends, does not do drugs, and lives in a happy home. He may not be perfect, but he lives a fairly healthy life. But according to certain studies, he is in danger of causing violence because he plays video games. Devon has never been in a fight, he regularly does random acts of kindness, and isn’t prone to random fits of uncontrollable rage. Even though violent video games are proven to cause aggressive behavior, being more likely to stand up for one’s self, is not the same as violent behavior, beating people up. Video games do not have a causal link to violence, can improve reaction speed as well …show more content…
Violence is any action meant to cause unnecessary harm to another, or another’s property. Video games do, however cause more AGGRESSIVE responses to problems. Violence, however, is not the same thing as aggression. “…violent crime has dropped to the lowest it’s been in decades”(Shackford,12).In this quote , the author also mentions how video game use has increased, while violent crime has seen a definite decrease. However, video games are still blamed for causing violence in the juvenile population, despite evidence against this claim. Violence is very rarely caused by one factor, violence tends to be caused by many factors, including family, friends, financial state, race, sex, recent events, and many more that cannot be named. Considering that most kids play video games, using the school shootings, that juveniles who played violent video games, committed as evidence is fallacious, as the real anomaly would be if a juvenile who didn’t play video games did something …show more content…
After years of playing video games, Devon has excellent hand eye coordination, and reaction speed; he is very good at his sport of choice, tennis. But, some people might say, “Video games can’t help hand eye coordination and reaction speed as well as actual sports “ but, those people are wrong, reaction speed , whether in a digital environment or not, is always effective in the opposite environment, meaning that you gain speed from playing video games, the same holds true for hand eye coordination, if you develop hand eye coordination in a video game, you take those skills with you to the real world, meaning you can be more dexterous from playing video games, in real life. When playing video games, your reaction speed and hand eye coordination are often tested, which leads to improved hand eye coordination and reaction speed, so video games are as valid a way to improve hand eye coordination and reaction speed as, say, tennis, football, basketball, golf, or baseball, it is being debated whether pro video game playing is a sport, on the one hand, it is something you train for, learning the game, honing your skills, etc., but on the other, it is not physically interacting, the players do not touch each other, they stay behind their screens, interacting through their digital personas. “Research shows that digital games can promote hand eye coordination, faster abstract thinking”(Flanagan) In this quote,