It is often able to distinguish what makes a story "great", and there are many debatable reasons; but it is a unanimous decision between readers that what makes a "great" story is one that makes you want to keep reading. There are some elements of literature that simply make a story good, such as mood, character development, foreshadowing, and symbolism. They could all be potential candidates to what makes a good story, but it is rather the way that the author will use them which is what gives the audience the ability to deem it simply "good" rather than "great". There are many similarities and differences between "The Most Dangerous Game" by Richard Connell and "The Cask of Amontillado" by Edgar Allan Poe; however, "The Most Dangerous Game" is the short story that deserves to be called …show more content…
In "The Most Dangerous Game," Connell states "Rainsford heard a sound. It came out of the darkness, a high, screaming sound, the sound of an animal in an extremity of anguish and terror. He did not recognize the animal that made the sound; he did not try to; with fresh vitality he swam toward the sound. He heard it again; then it was cut short by another noise, crisp, staccato." (Connell). Similarly, in "The Cask of Amontillado," Poe establishes the mood with "I passed down a long and winding staircase, requesting him to be cautious as he followed. We came at length to the foot of the descent and stood together on the damp ground of the catacombs of the Montresors" (Poe). Essentially, these quotes are setting up the stage of where, ultimately, the "final battle" between characters, or, where their climax will take place. These quotes show that when done correctly, the mood set by these authors create a sinister mood, almost as if warning the characters in the story to stay away, or to run; this causes the reader to develop a shrill tickling on the back