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Violence of video games scope of the study pdf
Violence of video games scope of the study pdf
Violence of video games scope of the study pdf
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Some may say, that if young children are exposed to adult situations. The situations mess with their developing brains. In terms of violence affecting youth; there is not a lot of books affecting children. Although there is more research on video games, and other media outlets. Back in 2006, the first Call of Duty came out in 2005, there was some research done on violent games on children through college students, “Although there has been...published a study in which 257 college students were randomly assigned to play one of eight violent or nonviolent video games for 20 minutes.
Mandy Hoang Professor Scannell McCormick Reading and Writing Critically II April 29, 2024 Title The protagonists of Edgar Allan Poe's “The Tell-Tale Heart” and “The Cask of Amontillado” both portray characters who meticulously plan and execute their acts of murder, compared to the unnamed protagonist in “The Black Cat” who makes impulsive and haphazard actions. In The Black Cat, the protagonist's lack of foresight and reasoning is evident in his impulsive decision-making, such as cutting Pluto’s eye and killing his wife in a fit of rage. On the other hand, the unnamed protagonist of “The Tell-Tale Heart” and Montresor from “The Cask of Amontillado” display premeditation in their murders.
Past their formative years then young boys are older most likely to play violent role-playing video games, like the call of duty franchise that placed third in sales in 2018 according to forbs magazine. Violent media like the aforementioned video game franchise legitimize violent behavior and weaken
First, Michael D. Gallagher, the president and CEO of Entertainment Software Association argues that video games don’t cause people to be violent. According to the statistics that the FBI released Gallagher states, “youth violence has declined in recent years as computer and video game popularity soared” (Gallagher 1). Gallagher goes on to quote from the U.S Ninth Circuit Court of Appeals, “The state has not produced substantial evidence that violent video games cause psychological or neurological harm to minors” (Gallagher 1). Second, a news editor for the Science & Technology section in www.thelocal.se disputes that video games ‘don’t make kids violent’. According to, the Swedish Media Council who reviewed over a 100 articles on videogames and violence, “there is a clear, statistically significant link between violent computer games and aggressive behavior but, many of the studies used different ways to measure aggression, many of which lack a clear connection to violent behavior ” (News Editor 1).
Their first piece of evidence used tells us that new research has begun to clarify what can and cannot be said about violent gaming and its effects. It also says that playing the games can and does stir hostile urges and mildly aggressive behavior in the short term, although it is not clear whether over long periods, that a person will commit violent crimes. This piece of evidence shows the reader that violent video games do make kids a little more aggressive while they are playing, but when they are done it does not make them want to commit violent crimes. Another piece of evidence the author adds into the article is about what does cause violence in children. The Author states “None of these extreme acts, like a school shooting None of these extreme acts, like a school shooting, occurs because of only one risk factor there are many factors, including feeling socially isolated, being bullied, and so on,” said Craig A. Anderson, a psychologist at Iowa State University.”
More playing time can lead to more violence. Carey states “Some studies in schools have found that over time digital warriors get into increasing numbers of scrapes with peers”. You must play a ton of video games to have this kind of effect where you are getting into fights simply over the fact you play video games. Most kids don’t get long time exposure to video games. According to the ESA about 95% of kid’s parents monitor what they play (1).
N. p., 2018. Web. 20 Mar. 2018. "Do Video Games Really Cause Our Youth To Become More Violent?. "
According to ProCon.org “Violent video games have been blamed for school shootings. It also increases in bullying and violence towards women”(Do Violent Video). Some parents think games like Grand Theft Auto are violent for kids because it gives kids bad ideas. Some parents still buy the games for their kids even though there's an age restriction. Violent video games don't make people more violent in real life because there is no proof of people killing people over a video game, no one has shot up a school because of a video game, and parents are responsible for their child.
While there are some extremely violent video games available, these games have ratings keeping them from falling in the hands of many young children. Although many will argue that video games should be removed or more heavily monitored, they are not the main cause of violence in adolescents, and they can benefit children by offering them strategic thinking skills, learning opportunities, and stress relief.
In this generation it seems as if America’s youth is to blame for being violent. People would argue that games promote gun violence and a hostile lifestyle. Many people believe our youth is on a path to destruction and violence. They are wrong. Video Games have been proven to be helpful for our youth.
They think that it's a great way to release their stress and anger. Some say violent video games may decrease crime because most children are busy playing violent games instead of comminuting violent acts. It has been said that the competitive nature of a videogame was related to aggressive behavior, regardless of whether the game contained violent content or not (Adachi). In 2011 the U.S. supreme Court ruled that video games do not cause youth to act
Do the violent video game make young adult be more aggressive behavior. "I have played a video game for a long time and I did not go outside and kill other" I think people in this room would have heard it before. But it really? Since video game is more popular and become a part of life for modern adults. A lot of research showing the influencing between violent video game and adult.
Violent video games have been blamed for everything from bullying to school shootings. Critics of these video games believe they cause people to commit violent acts in real life. These critics, mainly comprised of parents and other responsible adults, don’t agree with what the video games portray. Others say the video games cause less violence and are an outlet for anger and stress. Although violent video games have violent actions in them, teenagers should be able to play violent video games because there isn’t enough evidence to prove they make teens more aggressive, it could prevent violence, and violent video games are a fun and relaxing way to relieve stress and anger.
There are games that literally replicate and give people the ability to score points for doing the very same thing that these students are doing inside schools, where you get extra points for finishing someone off who’s lying there begins for their life.” ( 6) There are several ideas that say young people benefit from these violent video games “Surprisingly, playing video games can help our physical, mental, and emotional health.” It helps them to improve hand eye coordination and thinking ability. These benefits are not worth the risk of being influenced by violent video games. (7) All in all the research and officials say that violent video games affect how children, teenagers and young adults act.
Some researches admit that violent games may cause adolescents to become tremendous. Studies showed that video games increase psychological awakening, it could also increase aggressive behavior, emotions and thoughts and finally let teenagers lose the sense of helping others. All these effects will be carried by aggressive young people. It’s true that video games are violent, but aggressive adolescents are more likely to be more attracted to it. Some games reward players for doing violent actions, so this will affect them negatively, letting them think that violence is normal.